Hypercasual publishing — Bangladesh hub
We help small studios bring simple, high-retention mobile games to global audiences: soft-launch guidance, UA coordination, store optimization and liveops support.
What we publish
Fast, addictive mobile experiences with clear retention hooks and easy monetization flows tailored for regional and global markets.
Publishing contact — lead
Lead Publisher: Amin Rahman — partnerships and soft-launch strategy.
Process & timeline
Short checklist and expected milestones for publishing a hypercasual title with our team.
| Stage | Deliverable | Typical duration |
|---|---|---|
| Pitch & assessment | Playable build, concept doc | 3–7 days |
| Soft launch | UA test, retention benchmarks | 2–6 weeks |
| Scale & liveops | UA scaling, IAP/ads tuning | ongoing |
Publishing checklist (accordion)
Crash-free build, analytics events, and remote config hooks for A/B testing.
Regions, KPIs to monitor, UA creatives plan and incremental scaling rules.
Ad placement guidance, template IAP packs and ASO-ready creatives for stores.
Performance snapshots
D1 Retention
30–45% typical (varies by concept)
Scale ROI
Positive scaling with creative rotation
TAT
Fast assessments — 3–7 days
Ready to publish?
If your prototype is playable, share a build and short brief — we'll respond with next steps.